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Mihai Bogdan Cazacu

Game programmer/developer

Who am I?

I'm a game programmer with a background of software development.

I like involve myself on as many aspects of game development as possible.

From level design to 3D/2D art, from UI to sound design, from back-end to publishing an releasing, I've done it all, and that helps me to work on projects of all sizes and understand and collaborate better with my team mates.

What is my purpose?

I always knew I wanted to make games, but since I made the decision to switched from software developer over a year and a half ago, I found a new drive I didn't know I had. I've worked more hours, I learned more things and I wrote more code in this past year then in all of my previous jobs combined, and I feel happier than ever. I know this is what I'm going to do for the rest of my life.

Why me?

I'm a very practical and persevering person.

Definitions are not my thing, problem-solving, logical deduction and research is. I was never met with a problem I wasn't able to solve eventually.

My work proccess is: reasearch, find solutions from similar problems, adapt and combine solutions to fit my problem, rework/optimize solution.

I have a very good grasp of 2d and 3d math.

C based languages are my speciality, but I have worked with a multitude of other languages, from MySQL to html, javascript, ruby on rails, etc.

I'm a fun person to be around. I'm quiet in general, but talk with me about science, sci-fi, space or technology and I'm not going to stop talking.

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